#include "queue.h"
#include "ua_types_generated.h"
#include "ua_transport_generated.h"
#include "ua_connection.h"
Go to the source code of this file.
Data Structures | |
struct | SessionEntry |
struct | UA_SecureChannel |
Functions | |
void | UA_SecureChannel_init (UA_SecureChannel *channel) |
void | UA_SecureChannel_deleteMembersCleanup (UA_SecureChannel *channel) |
UA_StatusCode | UA_SecureChannel_generateNonce (UA_ByteString *nonce) |
UA_StatusCode | UA_SecureChannel_updateRequestId (UA_SecureChannel *channel, UA_UInt32 requestId) |
UA_StatusCode | UA_SecureChannel_updateSequenceNumber (UA_SecureChannel *channel, UA_UInt32 sequenceNumber) |
void | UA_SecureChannel_attachSession (UA_SecureChannel *channel, UA_Session *session) |
void | UA_SecureChannel_detachSession (UA_SecureChannel *channel, UA_Session *session) |
UA_Session * | UA_SecureChannel_getSession (UA_SecureChannel *channel, UA_NodeId *token) |
void UA_SecureChannel_attachSession | ( | UA_SecureChannel * | channel, |
UA_Session * | session | ||
) |
void UA_SecureChannel_deleteMembersCleanup | ( | UA_SecureChannel * | channel | ) |
void UA_SecureChannel_detachSession | ( | UA_SecureChannel * | channel, |
UA_Session * | session | ||
) |
UA_Session* UA_SecureChannel_getSession | ( | UA_SecureChannel * | channel, |
UA_NodeId * | token | ||
) |
void UA_SecureChannel_init | ( | UA_SecureChannel * | channel | ) |
UA_StatusCode UA_SecureChannel_updateRequestId | ( | UA_SecureChannel * | channel, |
UA_UInt32 | requestId | ||
) |
UA_StatusCode UA_SecureChannel_updateSequenceNumber | ( | UA_SecureChannel * | channel, |
UA_UInt32 | sequenceNumber | ||
) |